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New Crypto Gaming Model Makes Metaverse Death Real

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Play-to-Die: What if death in crypto games could be as permanent as it is in real life? It would “open up all new kinds of experiences and gameplay.” This is according to his Dave Stanton, a cryptocurrency researcher and investor.

Stanton put forward what seemed to be a wild idea. It’s play to die. He wants to build a system where beloved characters who die in one game can die forever.the character is irreplaceable Tokens (NFTs) that can be bought and sold on the open market.

When a character dies, it burns the NFT.

“[I] We believe the value potential of NFT characters is much greater than traditional game characters,” Stanton wrote. blog“So introducing the concept of loss by dying in games is a lot more interesting and engaging than it used to be.”

Play-to-Die: Dead but Alive as an NFT

death is not a new concept game, so play-to-die can be an easy transition. Characters in first-person shooters (FPS) and role-playing games (RPG) “die” in-game. Players gain a limited amount or infinite lives.

However, the idea of ​​death in existing games is just “a feedback mechanism that didn’t work well in certain aspects of gameplay.” In real life, dying is a “permanent game over”. If you play until you die, you die.

Stanton is actually experience of death Applicable to cryptocurrency games. He hopes this will “unlock new experiences in gameplay, new opportunities for gamers to earn, and potentially create the most compelling spectator experiences.”


His plan revolves around non-fungible tokens, immutable and unique units of data stored on the blockchain. NFTs can be used to represent items such as photos, videos, audio, and other types of digital files. And now the dead characters in the game’s metaverse.

“NFTs can be bought, sold, traded, or used in other contexts outside of one game,” he said. “These points are important…compared to previous gaming experiences. Instead of being able to use characters only in that game, players are now able to buy and sell them on the open market.”

Stanton also talked about the growth of NFTs that can be shared and traded across different blockchains. It means having an emotional value to people,” he explained.

“This interoperability can manifest itself in many ways. It is clear that we can use our characters in multiple games. I think,” added Stanton.

how does that work?

Non-fungible tokens have opened up new possibilities for art curation and distribution.they have induced Endorsed by pop celebrities such as Snoop Dogg, Paris Hilton and Madonna.

Considered by some to be the western frontier of the blockchain industry, non-fungible tokens are also starting to draw criminals into the industry. ragpull problem is obvious. A user also lost thousands of his NFTs worth millions of dollars in phishing attacks.

Among his suggestions, Dave Stanton said, crypto games I was able to work He envisions first-person shooter combat games and other fighting and battle games. In this game, the player’s character is an NFT.

Skills accumulate as you win battles. However, losing a battle will cause the character to die and burn the NFT. What does this mean?

“If the game was so popular, any player could start from scratch and build a highly skilled character purely on merit,” Stanton elaborated.

“Theoretically, highly skilled characters are rare because many characters die in-game all the time. You can sell it to people who don’t want to work for you.

Stanton argued that this could “offer a revenue opportunity to great gamers with little or no capital.” Rarity is not random (like his NFT mints now) but based on skill, effort and survival. “

“I think it’s also possible that skins and items are unlocked only by reaching a certain level or surviving a certain number of battles. It adds value to the character,” he added.

die in game

Dying in the game means that the player loses their character. Stanton said players “may become more involved and attached to their characters by being very thoughtful about their actions. This can lead to more engaged gamers.” ”

Stanton’s plan means that “audiences may become more attached to a variety of high-skilled, long-lived characters.” he explained:

“Streaming fights/battles can attract a larger audience, not only in-game, but more importantly out-of-game. ) is watched not only by sports fans, but also by many “non-sports fans”. [This is] Because of the scale of interest in these events and their impact on pop culture. Characters “die” when they lose in-game, which could evoke a lot of emotion in the audience and make it more interesting than the current game. “

dangerous proposal

Not everyone is thrilled with Stanton’s idea. Long Do, Game Director of NFT Pixel Art play and earn game platform that villagetold BeInCrypto that the concept of permanent death in crypto games is weak.

“The weakness of this model is that most investors want to see models with little risk and big rewards,” said Do.

“For example, a project that costs nothing for an investor to cast, but if the secondary sale becomes viral and you can make a profit at the lowest price, then there are great benefits. Contrary to gamification [point of view] It might make sense for someone with a higher risk tolerance. It has an audience, but may not be well recognized by traditional web3 investors. “

Dave Stanton has acknowledged the failure of past experiments with permanent death in game worlds.

However, “if it is adopted by cryptocurrency games, it will lower another barrier for gamers to enter merit-based economic opportunities.” [for a] For those who don’t watch the game, it feels more real and visceral, revolutionizing how you watch games. Just as sports fans watch a game knowing that athletes are putting their feet up, in some cases like motorsports and martial arts, their lives are at stake. “

Crypto Games Lead Web3 Growth

according to to Dapp Radar, blockchain game The industry continued its strong growth in the third quarter of 2022.

The number of active wallets in the sector increased by 8% month-on-month, or 912,000, ensuring Web3’s share remained above 48% in Q3. Gameta was his most used dapp in September, with over 1.33 million unique wallets.

Game projects to make money are gaining popularity, the company said.of Sweat Economy issued record-breaking 10,000 NFTs quasi-protocolOnline NFT games Blankos Block Party and Star Atlas became the first Web3 titles to be released on the Epic Games Store.

Gods Unchained ranks among the top 5 collections by NFT trading volume. September sales exceeded $18 million. Investment in blockchain-based games and Metaverse projects fell 48% in Q3 ($1.3 billion) compared to Q2.

However, this is almost double the total amount raised in 2021 as a whole. DappRadar’s third quarter report states, “Blockchain has a bright future for his game and is on track to become a frontrunner for Web3.”

Play to Die: Taking off? Watch this space.

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